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SOL: Exodus v1.11.4831 (Update 1 - 3) (2012/ENG/RePack by Tirael4ik) Gry 
SOL: Exodus v1.11.4831 (Update 1 - 3) (2012/ENG/RePack by Tirael4ik)

SOL: Exodus v1.11.4831 (Update 1 - 3) (2012/ENG/RePack by Tirael4ik) | 1,63 Gb
2012 | PC | English | Developer & Publisher: Seamless Entertainment
Genre: Action, Space simulation, indie

SOL: Exodus space simulation game in which you assume the role of a spaceship pilot, fighting for the survival of the human race. Together with the other drivers you have to surf in our solar system, fighting against the enemies near Saturn, Neptune, Jupiter and other planets. At the same time in the battles will take part as a huge flagships, and many smaller ships.


SOL: Exodus v1.11.4831 (Update 1 - 3) (2012/ENG/RePack by Tirael4ik)
SOL: Exodus v1.11.4831 (Update 1 - 3) (2012/ENG/RePack by Tirael4ik)
SOL: Exodus v1.11.4831 (Update 1 - 3) (2012/ENG/RePack by Tirael4ik)


Features repack
The basis of the license is taken from the release of the game Skidrow
Game:
Audio quality: 100
Video quality: 100
Installation of additional software (DirectX, Visual C + +)
Start the game via the shortcut on the desktop or the Start menu
To set the setting to 1024 MB of RAM
Approximate install time 1 5 min (a, s)
Miscellaneous:
Retain the documentation for the game in English (pdf)
Patches: Update 1-3

Features
Experience an action space shooter like no other with Unreal powered visuals.
Eight epic missions take you across breathtaking landmarks of our solar system, including Pluto, Neptune, Triton, Uranus, Saturn, and Titan.
Utilize the advanced weaponry of your UCS HADES space fighter, including dual gatling guns, tracking missiles and MAG cannon.
Engage a variety of enemy fighters, bombers, drones and more as you protect civilian transports and defend installations from attack.
Take down massive capital ships by hacking into them and revealing their weak points or turning their weapons on one another.
Learn the origins of your shadowy foes as the plot unfolds through full voice acted dialogue
Replay missions to earn higher ranks and perform heroic actions to earn upgrade points which can be used to improve your fighter.
Top your friends on Steam leaderboards and compare your medals with dozens of achievements to unlock
Fully remappable controls support USB gamepads, joysticks, and mouse / keyboard control schemes.

Patches
>Update 1
Fixed an issue with possible profile corruption and added measures to repair existing broken profiles while attempting to preserve gameplay related progress and upgrades
Fixed an issue where campaign progress could be incremented accidently at times when completing a mission through the mission select screens
Targeting triangles for non targeted, non critical ships again made to be less prominent in the UI
Implemented a smart target cycle system, that prioritizes more dangerous or objective centric ships first
Made CoD Elites easier to hit
Improvements to Hades guns
Improvements to AI with skill level of Rookie
Damage effects to the users windshield wont show up until 20 or lower health now, down from 40
Fixed issue where the targeting triangles of non targeted ships could actually be larger than the triangle of the currently targeted ship
Added Support for 2560x1600 (16:10) and 2048x1152 (16:9) resolutions
Added Support for very widescreen resolutions being loaded from profile data
Fix for issue where user ship could spin endlessly in one direction when trying to use mouse and keyboard controls
Fix for issues related to achievements sometimes being reset when leaving a mission
Fix for potential crash that could occur when applying video settings when starting up a new level
Fix for potential crash that could occur on startup
Expanded the amount of remappable keyboard keys. Now includes: Insert, Delete, Home, End, Page Up, Page Down, Minus, Equals, Left Bracket, Right Bracket, Semicolon, Quote, Comma, Period, Slash, Backslash, Left Control, Right Control
>Update 2
Extended joystick support implemented. Saitek X52 and Thrustmaster T Flight HOTAS X are now supported
On control settings screen, Gamepad renamed Xbox / PS Gamepad and will only show up if appropriate controller is connected.
Joystick renamed Joystick / Gamepad as most modern gamepads register as joysticks and will only show up if appropriate controller is connected.
Only six default mappings put in for joysticks, down from 12. Y axis now inverted by default. This change will not affect previously saved settings changes.
Fixed issue on Mission 7 where the user would not always get points for destroying the CoD Temple.
Fixed performance issues on M7.
Shortened M1 and M7 a bit due to pacing issues.
Shortened Prologue a bit due to pacing issues. Heroic action requirements also reduced (25 fighters > 15)
Further improved Atlas turret effectiveness.
Elite AI behaviors further improved.
>Update 3
Decreased level load times
Various optimizations
If locking a missile on a target, and missile lock is then lost (out of view, changed target), user may release the missile fire button without firing a missile. This is only if they release the button before a new lock is acquired.
Docking penalty re added
Added a visibility cone to the radar for easier readability for the time being.
Fixes for the afterburner sound sometimes playing constantly after use.
Virtual Mouse Joystick mode should now respect deadzone and sensitivity settings, though more work needs done still.
MAG cannon projectile speed increase
HADES Missile slight speed / health increase
Reduced chances lower difficulty enemy fighters will shoot missiles out of the air.
Increased speed of Gunships
Increased potency and accuracy of Gunship turrets
Mission 3 has gotten a complete revamp. No more transports to save and, in general, is much more action orientated than before.
Mission 5 Gunship exit points moved further out from their spawn point allowing players enough time to kill them (this was needed due to their speed increase)

System requirements:
Operating system: Windows XP (SP3), Windows Vista (SP2), or Windows 7
Processor :: 1.8Ghz Intel Core 2 Duo / AMD Athlon X2, or equivalent
Memory :: 2.0GB
Video Card: DirectX 9.0c compatible, 256 MB of VRAM; (NVIDIA GeForce 7600 GS, ATI Radeon HD 2400 Pro 256 MB)
Sound Card: DirectX 9.0c compatible, 16 bit
Free space on hard disk: 4 GB available

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